Clipper2 1.4.0
Clipper2
A Polygon Clipping and Offsetting library (in C++, C# & Delphi)
Clipper2 is a major update of my original Clipper library which I'm now calling Clipper1. Clipper1 was written over 10 years ago and still works very well, but Clipper2 is better in just about every way.
Example
Paths64 subj = new Paths64();
Paths64 clip = new Paths64();
subj.Add(Clipper.MakePath(new int[] { 100, 50, 10, 79, 65, 2, 65, 98, 10, 21 }));
clip.Add(Clipper.MakePath(new int[] { 98, 63, 4, 68, 77, 8, 52, 100, 19, 12 }));
Paths64 solution = Clipper.Intersect(subj, clip, FillRule.NonZero);
Showing the top 20 packages that depend on Clipper2.
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ModelingEvolution.Drawing
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148 |
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ModelingEvolution.Drawing
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138 |
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ModelingEvolution.Drawing
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ModelingEvolution.Drawing
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65 |
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ModelingEvolution.Drawing
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63 |
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ModelingEvolution.Drawing
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ModelingEvolution.Drawing
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ModelingEvolution.Drawing
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ModelingEvolution.Drawing
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ModelingEvolution.Drawing
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ModelingEvolution.Drawing
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ModelingEvolution.Drawing
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ModelingEvolution.Drawing
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1 |
- Fixed a significant offsetting bug introduced in previous update (#733)
- Fixed a C++ compile error when 32bit compiling (#727)
- Minor tweak to CMakeLists.txt (C++) (#728)
- Will now offset 'flat' polygons (Disc.#725)
- Reminder: recent change in open path offsetting behaviour (#707)
- Reminder: recent changes to clipper.export.h data structures.
.NET Standard 2.0
- No dependencies.