Stride.CommunityToolkit 1.0.0-preview.12

🧰 Stride Community Toolkit

Welcome to the Stride Community Toolkit repository. This toolkit serves as a comprehensive collection of helpers and extensions designed to simplify and accelerate development with the Stride Game Engine using .NET and C#.

🚀 Getting Started

To get started with the Stride Community Toolkit, please refer to our official Stride Community Toolkit Docs.

🤝 Contributing

Use Discord for questions and general discussions. Use Issues to report bugs and proposing features.

Good First Issues

If you're new to the project and want to contribute code, issues tagged as help-wanted are excellent starting points.

Branch and Release

The main branch is the default branch for pull requests and most other development activities.

Releases are based on a stable main branch. Use of Conventional Commit is encouraged.

🛡️License

This project is licensed under the MIT License.

Showing the top 20 packages that depend on Stride.CommunityToolkit.

Packages Downloads
Stride.CommunityToolkit.Windows
This library serves to simplify the setup for Stride code-only projects by automatically including the `Stride.Core.Assets.CompilerApp` package and specifying `RuntimeIdentifier` in the project file. This eliminates the need for boilerplate code, making it easier to demonstrate and develop simple Stride projects without additional configuration.
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Stride.CommunityToolkit.Windows
This library serves to simplify the setup for Stride code-only projects by automatically including the `Stride.Core.Assets.CompilerApp` package and specifying `RuntimeIdentifier` in the project file. This eliminates the need for boilerplate code, making it easier to demonstrate and develop simple Stride projects without additional configuration.
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Stride.CommunityToolkit.Windows
Package Description
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.NET 6.0

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