Ultz.Native.GLFW 3.3.3

Multi-platform native library for GLFW.

Showing the top 20 packages that depend on Ultz.Native.GLFW.

Packages Downloads
Silk.NET.GLFW
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenAL, and Vulkan.
1
Silk.NET.GLFW
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, and Vulkan.
1
Silk.NET.GLFW
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.
1
Silk.NET.GLFW
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, GLFW, and Vulkan.
1

Silk.NET May 2021 Update

        - Add As methods to all Maths types & other miscellaneous API additions
        - Add support for provisional Vulkan Video encoding & decoding extensions
        - Update to latest OpenGL specification
        - Update to latest OpenCL specification
        - Update to Vulkan 1.2.177
        - Update to OpenXR 1.0.15
        - Fix ImGui robustness
        - Fix disposal and reset robustness
        - Fix SDL input backend not respecting deadzones
        - Fix GLFW input backend not respecting start-up state
        - Fix Vulkan device function pointer loader bugs
        - Fix BSTR GlobalMemory issues
        - Fix Vulkan codegen issues
        - Fix bitfield codegen for Vulkan & clang-generated bindings
        - Miscellaneous windowing & input bugfixes

.NET Framework 4.6.1

  • No dependencies.

.NET Standard 2.0

  • No dependencies.

Version Downloads Last updated
3.4.0 1 02/19/2026
3.3.9.2 1 02/19/2026
3.3.9.1 1 02/19/2026
3.3.3.1 1 02/19/2026
3.3.3 1 02/19/2026
3.3.2.1 1 02/19/2026
3.3.2 1 02/19/2026
3.3.0 1 02/19/2026